AI Insights · Timothy · July 2023
Top 5 Hidden Objects Games Performance in Lithuania: Q2 2023
Discover the performance trends of the top 5 hidden objects games in Lithuania for Q2 2023, including insights on downloads, revenue, and active users, based on Sensor Tower data.
In the second quarter of 2023, the top 5 hidden objects games in Lithuania exhibited varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how these games fared:
June’s Journey: Hidden Objects saw its weekly revenue fluctuate, peaking at around $861 in early April and ending the quarter at approximately $662. Weekly downloads showed a notable increase mid-quarter, reaching 229K in the last week of May. The game's weekly active users remained relatively stable, hovering around 1.5K to 1.8K throughout the quarter.
For Manor Matters, the weekly revenue experienced minor ups and downs, peaking at $542 in mid-April and closing at about $391. Downloads were highest at the start of Q2, with 250K in the last week of March, and then saw a gradual decline. Active users for this game varied, starting at around 5.2K and ending the quarter at approximately 3.5K.
Unsolved: Hidden Mystery Games showed a steady, albeit moderate, weekly revenue trend, peaking at $281 in mid-April and ending at about $238. Weekly downloads were highest at the beginning of Q2 with 604K and then decreased, while active users ranged from 1.1K at the start to around 681 by the end of June.
Mystery Manor: hidden objects experienced a relatively stable revenue trend, with a peak of $121 in late May and ending at $101. Downloads saw a significant increase towards the end of the quarter, reaching 79K in the final week of June. Active users for this game varied throughout the quarter, starting at 204 and ending at around 266.
Lastly, Riddle Road: Solitaire had fluctuating revenue, peaking at $102 in early May and dropping to about $8 by the end of June. Downloads were highest at 31K in late May but generally remained low throughout the quarter. Active users started at 152 and slightly declined to around 98 by the end of Q2.
This data highlights the dynamic nature of the mobile gaming market in Lithuania. For more detailed insights and trends, visit Sensor Tower.